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Arkanoidice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #894 | 3.348 | 3.348 |
| Presentation | #1029 | 3.630 | 3.630 |
| Overall | #1453 | 3.261 | 3.261 |
| Creativity | #2922 | 2.804 | 2.804 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Arkanoidice is a game where breaking dominoes causes a random change to the amount of dice in play and the paddle's size
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
While this game is, ultimately, breakout, you've made an incredibly juicy version with some wonderful randomization. It felt a lot of fun to play, so much so that I wanted to get through to the end. It felt very good to get those bricks, and keep all my dice in the air.
If you were planning to expanded, it would be nice to see a few other elements randomize, but this is a fantastic little Jam game. Great work!
God, my heart left my body for a moment when another dice appears from nowhere! +)) Also I felt like I lost when one of them reached the bottom, but surprisingly the game continued...
I feel like it would be better, even if it would do the game harder, but it would be fun and very challenging! Maybe you can do such mechanics as a "hard mode" later :)
Very well made! Liked it! And simplicity of graphics fits very well to the simplicity of the game with such simple, but stylish dice mechanics. Very well made!
Really great presentation and concept... The game was just really fun to play. Outstanding work!
An extremely crunchy and juicy entry! Having a ton of dice and absolutely demolishing the blocks felt really great. The sound was generally good too but it sometimes got a little loud/overwhelming when they overlapped, like when a bunch of dice destroyed a bunch of blocks in a short period of time, so I did mute the game after a couple minutes. Good work!
Very cool spin on arkanoid! One thing I really liked is that the random number of dice that can appear can make a level go by much faster than a normal game of arkanoid/breakout. All of those die flying around and crashing into things is very satisfying, too.
I really enjoyed playing this game! It felt really polished and all the sound effects seem to fit perfectly with what was happening! I loved the audio design, and just how good everything felt.
I only have two things for feedback. The first one is that I felt the screen shake was too strong at times, to the point where I would find it a bit annoying. The second one is that I felt the levels were too easy or were done too fast. Maybe decrease the amount of dice that can be on the screen? Or make the level larger? Idk I just know I wanted to play for longer :P
Great job :D