Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

No, it's a horrible plan and if Steam learns of you purposely giving Steam users more poor deals and you're literally trying to screw their userbase, they'll decline your ability to give keys to Itch.Io


Besides you get the 100$ back when you sell 1000$ worth.

You say that like Steam actually pays attention to what developers do

(2 edits)

@TuomoL

Are you accusing me of trying to, basically scam people? 

@DStecks

I think the Steam admins like to give people from all walks of life, a chance. It's basically up to the community to either buy or not buy, right? The SteamWorkshop is one heck of a confusing place. If you try to do 1 thing, chances are you have to do 15 other things. Plus everyone needs a passport to even register as a partner.

No, I just said that Steam wouldn't like that business model and it relies on you being able to get the keys from Steam. Steam may deny your keys.

Why wouldn't Steam like the business model: 
A) Develop the game, early release on a different site.
B) Release the final version on Steam.

From what I can see so far, people on Steam want the final version. Yes, steam can deny keys - but they haven't so far. Out of interest sake, are you in the SteamWorkshop / released a game on Steam? 

its the same story i keep hearing, they make a early release here on itch.io and then they go to steam for final. You forgetting that most of itch.io customers hate steam and steam customers hate other platforms. You are clashing two things that makes everyone angry. You need to understand your customers as well as balance it because right now most of the customers won't go to steam while steam customers will not find you due to being so new.

They hate each other? Interesting, I was not aware that would be a problem because I'm new to both. So I just removed steam achievements and cloud save and made a DRM free version for itch.

I did heard of stories steam rejecting large amount key requests because said game barely sell on steam itself though. I have lurked on the forum for a while and seen topics like that.

Hate is such a strong word. We're talking about computer games. 
Yes, I need to understand my customers but they also probably should understand the processes involved. And I think the numbers of people who hate - are fairly low to the number of people who love games. And as other have said - it comes down to the advertising which helps with being seen.