Hey, sorry about that. I've just added new keys, so now it should work again!
TuomoL
Creator of
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Okay, try this;
Download the Helga: Euphorium's Song zip and unpack it to some folder, not under program files. This folder will be called "Main folder" from now and it has "Game.exe" which you run to play the game.
Make sure that this location is whitelisted in your virus protection.
Next, download the DLC and put the .exe into another folder, not the main folder. Also make sure it's not under program files.
Make sure that this location is also whitelisted in your virus protection.
Run the DLC.exe as an admin
Press Start, then when it says to choose the following directory, point it towards the main folder and press next.
It will take some time to load don't close it, even if it seems to be frozen! Soon, you'll see this message
Press Start and it'll begin the process.
Okay, try this;
Go to the game folder and into WWW and open package.json
add this after "Js flags" into its new line
"chromium-args": "--enable-gpu-rasterization --enable-gpu-memory-buffer-video-frames --enable-native-gpu-memory-buffers --enable-zero-copy --enable-gpu-async-worker-context --ignore-gpu-blacklist",
Try if that fixes it
Your hometown is in trouble!
Chinami, a warrior and her childhood friend, Haruka learn that the most powerful witch in their old hometown, Morgana has gone crazy. Morgana has been digging inside of her home, into deep catacombs and thus causing monsters to come crawling out of it. Many people have tried to go and stop this monster invasion but no one has come back.
Craft various weapons and armor as you make your way across each level of a dungeon with randomized loot.
Features
- Traditional turnbased combat
- Randomized loot, same chest can give either gold bars or a potion
- Mine minerals, smelt them and make weapons and armor that will help you on your quest
- Huge breasted women covered in penis mayonaise
- The town evolves as you play, new shops open and it expands
"One , two, three; let's play hide and seek... Four, five, six; run away from me... Seven, eight, nine; the three hollowed you hide... Ten; I'm here." - "The Aged Tree", the game's theme song
Horror game about hiding from monsters, not fighting them
Scarred Stars is a psychological survival horror game, without any combat. Your only option to save yourself from the horrible monsters that lurk in the shadows is to hide from them.
Plot
It's the year 1985. Asuka had always been a good girl but she had a friend who was bad influence on her; Momoko. Momoko always tried to egg Asuka onto doing mischevious, bad things. However, one day Momoko actually insists that the duo break into an abandoned amusent park as a dare, only for things to take ugly turn...
FEATURE LIST
- Game focused on hiding and puzzles, not combat
- Multiple different types of "chasers"
- Chasers may appear in some locations randomly, not just via scripted events
- Multiple endings
Hey, I've disabled the download until Traumatic Edition is released. More information here.
https://tuomol.itch.io/scarred-stars/devlog/294084/announcing-scarred-stars-trau...
Thank you for all the feedback!
About the dragon room, yeah I am not entirely happy about that room. I was going to make light effects but then thought that it may make the puzzle harder to see, I may have to think of a way to really make this make sense and still look good.
I'm sorry that you didn't like the game.
Why do you not have enough sanity to kill that one Momoko? I have no idea how you're playing this game but you're clearly doing something very wrong to be able to lock yourself out of the game like that in such a specific, weird way that no normal player would ever play it like that for it to even become an issue. Besides, you get free soda from one of the trashcans, so even if you somehow can't afford to buy items and you have run out of all sanity, and made it so that Momoko is blocking your way, you should be able to recover enough to defeat a single Momoko there and then just solve the mirror room puzzle like you would normally. If you still fail even after all that, that's on you at that point, lol.
That story doesn't really work because the mirror image being Momoko is related to the plot as you know, since you beat the game.
The turn idea works lot better, I may actually explore something like that in future version after the contest but I need to change the layout of the mirror maze. Thank you from the suggestion!
Actually, Clocktower didn't provide any clues aside the mural and the breakable wall being different color, if you didn't know what you were doing you'd go in blind and not be able to get S rank, because some objects you didn't even know would be important would get lost in the background like the photo which you can't even see that it's on the desk in the graphic. Also, no one who plays that first time has any idea that pair of hands come and strangle you through a mirror in that game either and there's no clue about that or the killer parrot that can kill you if you don't grab the sheets.
I'm not really sure what you're proposing I could even do to address this issue, that I should be having Asuka go "Huh, my reflection sure looks weird, I suppose I should look at my reflection more" or something in that line? That would be really weird and tacky and completely ruin the thing. I really don't know how else to present something like that other than completely break the immersion of the player or put a tutorial box, which would eliminate the whole point of the room in the first place.
Honestly I feel that part of horror games, especially retro horror games like Clocktower is trying to figure out what to do and what's the sollution to the problem, even when they're vague. This is meant to be a retro horror game and emulates that unknowing factor of what you can do.
I mean that's literally a puzzle for the player to figure out, lol.
Enemies can only spawn once in the same location. There's less spawn locations than there are hiding spot usages, so it's impossible to use them all up.
Edit:
I looked at your stream, you never looked at the reflections, you ran like madman through all of them and got attacked repeatedly.