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A jam submission

Temple of the Random OneView game page

Randomised 3-D Platformer
Submitted by Easily Distracted — 7 hours, 4 minutes before the deadline
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Temple of the Random One's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#20263.1433.545
Overall#33112.5522.879
Enjoyment#36122.2562.545
Creativity#41902.2562.545

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Time you die the level sequence is randomized, also everything is made out of dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

I really enjoyed the game and the difficulty wasn't a problem for me, though I think closer camera and having a little coyote time would have been better. I think I managed to beat every level at least once and hopefully I'll try to claim the lost treasure.

Also it looks beautiful and well polished. Great job :)

Developer(+1)

Thanks Blue-Dreamer I'm glad you enjoyed it!

Submitted (1 edit) (+1)

It's kind of hard to get a sense of depth on where to jump with the camera. so its hard to get far The randomized levels are a nice touch though. :)

Developer

Yeah, I noticed that too (only after I had uploaded it) I think if I update it I'll make a clear indicator too show exactly what the player is above.

CURSE YOU DEPTH PERCEPTION ETERNAL BANE OF 3-D PLATFORMERS!

Anyway thanks for playing!

(+1)

I liked the 3d models and the textures! And awesome effects! Really enjoyable!

Maybe try out my team's game?

https://itch.io/jam/gmtk-jam-2022/rate/1620267

Submitted(+1)

All the 3D models are incredibly well designed and look so damn crisp, and the fact that you had time to make so many levels in this time is also outstanding

Really good job! :D

Developer(+1)

Thanks for playing RasmusLofgren your game is excellent as well!

The trick to this games graphics are baked lighting, and the blender knife tool which I used to create the small dents and scratches to all the models which gives them the required character.

Submitted(+1)

Thanks! :D And aah that's clever! Will remember that for the future!

(+1)

I found it very hard and therefore a stepdown in enjoyment. I also really don't seem to find it super related to the theme. But i'm really impressed you've managed to create randomly generated good looking levels in this short period of time, and i still found it really fun to play!

Developer

Yeah, Sorry about the obnoxious difficulty but I like creating games that are completely obnoxious in terms of difficulty, because it makes the Victory all the more glorious. 

Anyway thanks for playing Hefahl!

Submitted(+1)

I couldn't get very far without the coyote time, but the idea of a precision/rage platformer where the level randomises is pretty good. It makes getting tilted even worse than usual :)

Submitted(+1)

very nice

Developer

Thanks liaxim, much appreciated.

Submitted(+1)

very nice

(+1)

cool game, I liked the concept and all the dice people but, the camera was kinda weird but other then that good game

Developer

Thanks for playing Sire Games I thought the camera in that build was a bit sensitive to, I might update the game after the jam is over to make the controls better.

Submitted(+1)

it's alright, and I don't know why but double jump doesnt work sometimes.

Developer(+1)

Yeah sorry about that, the player does not have any coyote time implemented. Meaning that jumps have to be timed perfectly so the player might jump but not use their regular jump and instead using their double jump resulting in what I'm assuming you experienced, so yeah if I do an update maybe I'll add coyote time to make the jumps less punishing.