it's alright, and I don't know why but double jump doesnt work sometimes.
Viewing post in Temple of the Random One jam comments
Yeah sorry about that, the player does not have any coyote time implemented. Meaning that jumps have to be timed perfectly so the player might jump but not use their regular jump and instead using their double jump resulting in what I'm assuming you experienced, so yeah if I do an update maybe I'll add coyote time to make the jumps less punishing.