Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

The Bricksperience

Build brick-building sets from the perspective of a minifigure. · By DasMatze

User-made set downloads Sticky

A topic by DasMatze created Jul 27, 2018 Views: 1,778 Replies: 26
Viewing posts 1 to 8
Developer (3 edits)

In this topic you can share sets you have imported and prepared for the game. To share a set, go to the savegames folder ("C:\Users\itch-player-{someID}\AppData\Local\TheBricksperience\Saved\SaveGames" when you use the itch.io client), zip up the three files with the filenames "Set_[setname].sav", "Set_[setname].jpg" and "Set_[setname]_t.jpg", and upload the zip file somewhere (such as Google Drive).


Some sets by Cr1TiKa7 can be found here: https://www.indiedb.com/games/the-bricksperience/addons


I suggest not to upload to indiedb.com since I don't upload new versions of The Bricksperience there anymore and would like to remove it from that site.

If you need help importing a set: https://itch.io/t/229146/how-to-import-files-from-ldraw

If the bricks of the imported set are not available in The Bricksperience: https://itch.io/t/238206/missing-bricks

If y'all have sets that you added instructions to, please post them i need them
(1 edit)

I've just completed everything that comes with the game as well as the ones from indiedb ... anyone got links to more?

I found some here but the posts are very old and so some of the links don't work and some are to mdb rather than ldr files (same thing but you need to run them through stud.io and click "release" in the bottom right of the window to break parts into just bricks.

I've yet to try them with Bricksperience but the ones I tried from the Classic Space theme from the archive on LDraw (more up-to-date but also with many mdb files) didn't work great since apparently Bricksperience is missing a bunch of the really common Classic Space "bricks"... I always though they were generally really but I just had too much Space themed stuff it seems... and the later stuff is a no go because there were so many custom pieces and transparent pieces just used in space stuff... I'm guessing my beloved monorail is also not going to work! :/ [Edit: the monorails tracks are in! *yay* but the large wall/roof transparent plates are missing as are some hoses which might not be useable in Bricksperience?]

Having said that, I plan to put together a bunch of bricks ids that cover Classic Space stuff and are used in multiple sets and will submit them on the appropriate theard to see if DasMatze would be able and kind enough to add them... I looked at the files and it looks like they need to be run through the dev environment to get them into the right format for Bricksperience?

(2 edits)

I've got two correctly imported and fixed Space themed buggies in Bricksperience format with screenshots if anyone wants me to send them... 

[Edit: I now have a github repository with them in... there are a few others that will go in soon but they don't have all original pieces because some are missing... if you're so inclined I'm happy to accept pull requests too:

https://github.com/PhoenixRiver/bricksperience-models

]

Super cool models! 
I will definitly build lot of the Classic Space sets, they look awesome! And Classic Space was my favorite theme as a kid, it brings back a lot of good memories :-)
I could import all the models without any problem, just had to re-generate the preview images and everything work perfectly.

Thank you very much for sharing!! :-)

Thank you for confirming they worked for you, I have to admit you're the first person I've heard back from so far... there are one or two updates I have to make and the sets I've been working on are more Town ones as my daughter likes those but more Space ones are on the list (though, from what I can tell, they suffer from a smaller number of regularly used blocks not being included yet :/ - the biggest problem is the tubular connector though, I think, looks like I'll have to exclude that one from all the sets it's in (along with the backhoe "snake" connector) which is a shame but even Stud.io has issues with it *shrug*

If you have any more sets I'd love to try them; I can add them to my github archive if you'd like though if you've got your own website I guess it doesn't make so much of a difference.

Share and enjoy ;)

I just did 6861 X-1PatrolCraft, 106-UnicefTruck, 30023-Lighthouse and 30102-OliviasDesk and they were all awesome!

Lighthouse is quick and super fun and X-1PatrolCraft is just a super cool set!

Thanks again for sharing! ^^

I'm so glad you enjoyed the sets... I also liked the Lighthouse... coll little set :)

From the name I wasn't sure how the X-1 would be, some of the later space stuff can sometimes be a bit odd (I think), but it was a pretty nice build so I'm glad i did it... I'm going to try and find more of the same series to do but I'm having trouble with the space ones as there are so my that have the hose piece that is a pain to deal with a some of the smaller models lose some of their coolness if the pieces are missing, however, as you noted, I was also working on a huge set as well so that slowed me down... (and sorted out some of the ldr and bricksperience sets to double up on authors and themes (Bricksperience doesn't strip whitespace from the start and end of those field in the ldr files so some of the sets had extra spaces and some didn't! - Fixed now, and particularly useful since the lists of authors and themes doesn't scroll so only a certain number can be shown :/

I guess I should write up a bug list somewhere so at least people know what to avoid! (I guess the blacklist will come in useful if you want keep all the models in one place but use the author and theme filters! - though for now I've reduced the number of theme names I'm using by merging similar themes (despite this breaking with the Lego designations :( so City themed sets are marked as Town and Classic Space as Space and anything using someone else's intellectual property (e.g. Minecraft) as Dimensions since I think this was originally the idea of that Lego theme, no?)

I discovered the game few days ago and I am a huge fan!
The VR experience is awesome on Quest via Airlink!

I made 5 little sets than you can download :

Set_3047_Off_Roader
Set_5868_Mini_Dumper
Set_7805_Shark
Set_30183_Little_Car
Set_71203_Portal_Turret

They are 5 small sets, mostly Creators.
For now i am making small sets since i have just learned how to use the instructions maker but i will maybe try bigger sets in the furur.
I found the Portal Turret super fun to build!

I try my best to do good instructions but if you see some problems in the instructions tell me.

All the sets are in one archive on my website and you need to unzip them in :

C:\Users\[user]\AppData\Local\TheBricksperience\Saved\SaveGames
OR
C:\Users\itch-player-{someID}\AppData\Local\TheBricksperience\Saved\SaveGames

Download links (same archives, just different archives extensions) : 
ZIP : https://www.voxelguy.fr/bricksperience/Bricksperience_Sets.zip
RAR : https://www.voxelguy.fr/bricksperience/Bricksperience_Sets.rar

Don't hesitate to give me feedback! ;-)

(1 edit)

The shark has a couple of dependency oddities ... the forehead piece does not depend on the eyes already being in place (making the eyes impossible to insert if it were a physical object), the same with the hidden one by two flat white piece under the rear back of the shark (between the dorsal fin and the tail on top)... this piece is very difficult to select however since the side pieces are zigzagged there are little triangles of the flat white showing if you look upwards into the space (and also use orbit and smart cull - top-right buttons!)

I don't know if you used "Smart cull" to do these models but I highly recommend it as it was recommended by DasMatze and made a world of difference for me; though I will admit it can be confusing on larger models with lots of repetition in different orientations or models that require some working down from the initially built block, rather than the standard working up only (some of the older vehicles often, partially, work down, weirdly).

Other than that they look great and were really fun to do... not sure I agree with the turret's stand due to it forcing a slow start to building the model but I guess I've got a lot more perks now and it wouldn't be noticed by people just starting out! (I really recommend the inventory upgrades before you try the Pet Shop! ;)

Have fun :)

P.S. If you are okay with me putting your models onto the github (with attribution of course) do you happen to also have the ldr's they were made from?

Hey! 
It's super cool to see the game forum living!

I made all the Classic Space sets you made, it's was awesome!! And the instructions are flawless!
Thanks for sharing thoses awesome sets!

Yes of course you can add mine onto the github.
Here are the 5 .ldr : https://www.voxelguy.fr/bricksperience/LDR_Bricksperience.zip
And yes the shark have some dependency oddities, it was my first model, i have learn a lot since but I didn't correct him ^^

I am looking at your Github, did you realy make 10182 !? I need to try it!! ^^

Anyway it's super cool to see than there is still user-made sets in 2022!! ^^

I will definitly try to do more in the furure!

(1 edit)

It is really cool to know I'm not the only one appreciated this slightly older software title as well as to share what I've come up with... though I'd have done them anyway... particularly the Cafe as I was wondering how hard it would be to do something like that as well as the sense of achievement from having completed it is amazing (at least the house one was... I've yet to complete the Cafe... too much time setting it up and so I ran out of time to actually play it! :P

I'm glad you like how I'm doing the dependencies; I've been trying to imagine how you would do it if you actually built the build and working from the ground up (though occasionally I have to work it down which is less intuitive, harder to see in the instructions and the actual build and can make thing complicated but at least maintains consistency! ;) - the Cafe has at least three different sections of this which caused me a few problems but I got there in the end, please tell me if you find anything less than smooth though I feel sure I've missed something!

Thank you for agreeing to add yours to the Github repo, I'll get them on when I have the chance! And you'll notice that in the Github some of the older ones have a few commits as I've had to fix the first five or so a few times having discovered new and better ways to do things... the most likely future changes will be better replacements for pieces that are missing from Bricksperience, so far I've either just deleted the block (if it looks okay to do so) or replaced it with an almost identical block (there are old and new versions of quite a few of the blocks but often Bricksperience only has one of them and the ldr has the wrong one) and the reason some of the simple Space sets (and others) are not done yet is they are waiting on me working out how to replace more critical blocks that I have yet to find a reasonable replacement for - often new blocks or ones that are quite specialist - hence the work on the Town sets that tend to use more basic blocks (other than minifigs!)

Oh, and it seems that I might be able to add some minifigs in as long as they are the standard one and are not sitting as there is a single set of each block in the system... need to test a few things a little more but maybe, we'll see :)

I'm sorry to write so profusely :/ but... a few quick questions re: the github files:

By what author/contributor name would you like to be refered... the one in the bricksperience files? Or the one here? (Or both?)

Is it okay if the github Shark file is  a fixed one I made for myself? ;) :P

Do you mind if I fix up the headers of the .ldr files?

Do you mind if I correct the set ids of two of your creations (this would mean changes to the bs files and names as well as the ldr file names)? (One id had a five missing off the end and the other was a typo of the last digit of eight instead of five!)  - I just happened to notice as I was looking up dates to correct some of my files and opened one of yours by accident and the search brought up the wrong set; after that I checked the rest, to be safe :)

I haven't submitted anything to github so I can either sumbit your original files and let you cheange them if you want to or else submit the changes myself or sumbit the fixed files directly... no-one ever need now about the mistakes ;) - this post has an edit button too :D :P

Oh, and I tried to get another three Space themed sets in, one has lots of missing bricks that can't be replaced, one has one piece that is core to the whole model that can't be replaced and the third has a bunch of blocks that can be replaced but it is taking time to get it all sorted! (We could really do with the space baseplate being added *sigh* but anyway... I should have one more to add soon though :)

My author/contributor name would be "VoxelGuy".

And you can of course alter/update/correct all of my files.
It's YOUR Github page, i'm happy to help contribute but in the end this page is yours and you should upload what you want to upload.

I just made instructions for "918: One Man Space Ship", I still need to test it but i think it could be a fun build.
And i think i will do more "Creators" set in the future, i love to build them in real life, most of them have very standard pieces and are quick fun builds.

Thanks again for sharing (It's super cool to see my setlist growing in-game ^^) and I will keep an eye on this forum page to see any updates and share my instructions when i finish bunch of them! 

(2 edits)

I set up the github, I'll grant, but without your enthusiasm I'd probably be doing fewer sets and maybe, one day, someone else might be interested in helping maintain the collection or helping to refactor them, if necessary, if there is a new version of Bricksperience in the future - after all I wouldn't be doing this if I didn't enjoy sharing! :D

Anyway, if you're happy for me to contribute to your files I'll do so but I'll ask before doing so for fear that you have already got better versions! :) - as it is I'll do what I have so far in the next couple of days and you can prod them in case I broke them! ;)

I just uploaded a few new sets to github and I think that included 918... great minds think alike! :D - I'm sorry to have replicated the work though) but I would be happy to see your version to find out how you dealt with the missing bricks! The others I did were three from Lord of the Rings (I tried another two but there were just too many non-standard bricks, I'm not doing any more unless I desperately like them as they're rough to get working), and a couple more from Classic Space and Town :) - missing the moon crater baseboard though :(

Have fun :)

P.S.  I plan on doing more Town ones at the moment as I find doing buildings quite satisfying and I'll add an option on the huge greengrocer building if I may - but that'll be at least a week to do I'd guess. Maybe some more space ones if I find some with fewer missing blocks but I'll update you with those later :)

I did "926 Command Center" and it was super cool! Thank you for thoses amazing new instructions!!

I have recorded myself doing it : 

Love the video, I play non-VR so it's nice to see how it looks in VR... making me think twice about some of the taller builds though... do you find taller builds (like the "Pet Shop") to be harder to handle in VR?

Yeah it's way harder to do the "big" sets in VR I think.

You have no "upgrades" in VR, you only pick and place the bricks.
It work great for small sets but I think it's a little bit tidious and take a lot of time for big sets.


Also wearing the headset for a long periode of time can be a little bit unconfortable, i like to do small or medium sets so i don't wear the headset for too long

Ohhh, I didn't think about the system for collecting and placing blocks being different... can you at least use both hands simultaneously?

I suppose it makes it much more like the real thing - though I imagine manipulating the blocks is harder than real life... though in real life I always enjoyed the harder and bigger sets so maybe I'm biased in that way! :D - I got a maximum of one set a year around New Years and was done in a day - I spent a lot more time redesigning the sets I had than I did following the instructions so maybe that's why I don't mind fixing up these ones with missing blocks! :P - definitely some ingenuity needed but sometimes I just have to call the set undoable (about half a dozen so far) or else have a gap (I try to keep them small or inconspicuous!) If it means removing more one one block due to something being missing then that's not good news for its chances :/

Anyway, having said that, there are two more new space themed ones I just added today, plus some updates and fixes (nothing major); I reckon they are medium sized (some two hundred or so bricks) - one is from Classic Space (late 70s) and one a special from Legoland (early 70s), probably the earliest space set made and only just after the first moon landings so not so surprising! :D - still waiting for them to return after the end of the Apollo programme... bet they didn't expect it would take this long after the first bunch *sigh* Anyway, test moon space station is going into orbit and the rest is well on its way to readiness so... *fingers crossed* we might even see some set designs be more accurate than we might imagine! :D ;)

(1 edit)

I just did instructions for "31043 - Chopper Transporter".

It's a fun little creator set. And I made it so you have to build the truck first and the helicopter second.

It was also the occasion for me to setup Github. I did not have a lot of experience with it but i have tried my best to do a clean commit ^^
@Jellyfish I did a Pull request, tell me if I did everything right ^^ (And do you know how to set "metadata" (author, set name...) to the ldr file using stud.io ? I have added them manually by editing the file but there is maybe a better way to do it. Are you using stud.io too ?)

For my next set I think i will try to do "Set 75895 - 1974 Porsche 911".
Every parts are available in Bricksperience and I think it could be a cool set to add (maybe a little difficult, I will try).
But I still need to build the set on Stud.io and make the instructions on Bricksperience so it might take a while ^^


Just uploaded a Youtube video of me doing the full build if you wanne see how I build in VR: 

(1 edit)

nice!

I just started to build the uploaded corner coffee shop from you.

Not sure if I can finish it in VR. Finding missing pieces/ dependencies can be super hard even on smaller sets in VR 

But can I ask how long it took to make the coffee corner model?

Specifically the dependencies... I can't imagine how this is humanly possible to do on such a big model.

I tried it with much smaller once and it was sooo much work. I really would like to do some big models. Saturn V Rocket, Modular Buildings, Baracuda Bay, UCS Millennium Falcon ;)

But I really think I need to start on small models first. :D

Man I really really hope the DEV comes back to Brickspirience VR... its so cool already and had soo much more potential 

I did not did the coffee shop model, Jellyfish did.
I was super impress too when he uploaded it ^^

And yeah it's pretty hard to build big sets in VR, in "normal" mode you have upgrades than can help you build big sets but you don't have them in VR.

Looking forward to your models ^^

I have a feeling it might be easier to import sets in the standard game than in the VR version... but maybe there are shortcuts you can use? Oh and Smart Cull is really useful if VR has it! :)

My first time merging a pull request in github into my own repository but it seemed to go alright! :) Thank you :)

As for header editing I just use notepad... I'm also new to Stud.io! :D

I just did the Speed Champions  set 75895 "1974 Porsche 911 Turbo 3.0"

It was challenging to do a Speed Champions set but i'm happy than I could import all the parts in Bricksperience.

I think i did some mistakes in the instructions, i need fix them before uploading. But I could complete the set in VR and it was kinda awesome, i love this set!

Looks nice :) - have been on a bit of an enforced hiatus myself... should have something new soon given the chance! :)

Have you had a chance to clean up the instructions?

My setup changed a little so I did a test run of the new setup doing the Empire State mini-model - it seemed to turn out okay for me, I'd be obliged if you could download it from github and test it for me! :)