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A jam submission

Quadrilateral seesawView game page

Submitted by HA Games — 13 hours, 43 minutes before the deadline
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Quadrilateral seesaw's itch.io page

Results

CriteriaRankScore*Raw Score
Geometricness#433.9293.929
Theme#613.4293.429
Design#1102.9292.929
Overall#1123.0143.014
Music#1392.2142.214
Gameplay#1472.5712.571

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What did you eat/drink during the jam?
tea

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Comments

Submitted

I really like the design, and the game is fun to play!

Submitted

I appreciate the simplicity and directness you took here.

Submitted

Love the graphics!

Submitted

cool game but dang its hard can you play game

Developer

got up to like 13

Submitted (1 edit)

Really nice! Really like the idea of this! It is a little hard though but none the less looks beautiful!

Developer

thanks

Submitted(+1)

Promising!

I liked what you did with post-processing and particles. The game looks great considering its minimalist approach. I wish there was one more mechanic in the game so it could be more engaging.

That one more mechanic may be jumping between different shapes, or maybe projectiles coming from sides but not just up. I think it would make a great high-score game with certain polish elements and one more core mechanic.

Nonetheless, well done!

Developer(+1)

I totally agree, your idea of jumping between shapes is really interesting, it could make an endless platformer game, thanks for the feedback

Submitted

The box was a bit slippery and had no air control, but that's where the bad part ends. It's fun to run around collecting the circles.

Submitted

Hi,

Very nice idea. I also think that the movements are a bit too fast, it is very difficult to control the box. For this reason, it is very difficult (for me, at least) to score better than 3. I would have loved to arrive at a point where a rain of balls and other objects fall down from the ceiling making it impossible to stand (not because of the controls, but because of the backfire of the bouncing objects). 

Anyway, very well done given the short amount of time!

If you feel, please, come to review also my game :D

Developer(+1)

Thanks for the feedback, The frequency of the spawning of the balls does increase over time but before you can notice you usually will hold the move button for to long and get sent to space.

Submitted

I think you should reduce the speed of the block! With just one tap it flew out of the screen!!

Submitted

nice game it is bit hard to control good job tho