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(+1)

It was a lot of fun to play, but the controls felt clunky and inconsistent and I had trouble seeing how this connected to the theme? Your description says that your enemies are connected towards you, but isn't that just how normal AI works? I might be wrong here, lmk

ye, the initial idea was that the player was connected to the chargers, but I found that quite difficult, and evolved the idea into the current one. I should have drawn a line between the player and the enemy.. but I am unsure if how to add physics, so it would act like a cable.. ye.

(+1)

your criticisms are exactly what i was gonna say.