Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

MacabreView project page

Submitted by Blue Lava — 8 hours, 5 minutes before the deadline

Play soundtrack

Macabre's itch.io page

Results

CriteriaRankScore*Raw Score
Memorability#14.4004.400
Originality#14.3334.333
Overall Sound#24.6674.667

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What is the most interesting interval in your leitmotif/theme?
The first three notes walk up the minor scale setting a minor tonality in the listener’s ear, but then, just as Mac does to his unwitting victims, your expectations are subverted with a descending tritone. This tritone leap is the most important interval in the track as it creates a dissonance and provides the unexpected pivot point for a modulation that launches into the main melody.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I love the sinister melody and the spooky sound effects. They make for a frightening atmosphere and I sure hope I never cross paths with Mac. 

Submitted

Geez this song is fun! Both the melody and the groove are really catchy, which at least to me, is the most important part. Really enjoyed this one!

HostSubmitted

The dynamic opening theme in the bass dumps you right into the lap of the evil laugh. With Khachaturian-like drive, the rhythm launches the listener into a James Bond adventure gone wrong, swinging them through a circus merry-go-round and leaving them haunted with theme-pitched laughter. Hot damn, not shabby for 30 seconds!

Nice villain description blurb too 8'0

Submitted

I get the feeling that Mac has a lot of fun being the villain with this song! Very catchy! Like a final boss of a quirky hunted mansion!

Submitted

Don't know what to say other than this piece absolutely slaps in every way! :) The melody is memorable and catchy AF and got a lot of replay-value (it's looping as we speak xD), I also love the structure (almost like 3 acts), that all are different enough to stay super interesting, but similar enough as to still fit into the same universe! :) top notch piece right here! really hope it gets the recognisition it deserves! :) 

Submitted

I love the melody at 0:10 so much !

Good idea to set up a minor mood and villainish atmosphere as it enhances the feeling that Mac is then jubilating of his crimes in the second part .

Submitted(+1)

God that string arpeggio halfway throughout the song actually made me stand up from my seat when I heard it! Thank you!

Submitted (1 edit) (+1)

Yeah, this is definitedly crazy good. I bow to your crazy talent. I want to listen to this for hours and hours and hours.

EDIT:  Since you were a pal with your quality reviews for everyone, and you seem open to those kind of interventions, I'm going to be a bit more throughout with my comment too. First, I'm biased but, I think this deserves to win this little competition of ours alright. It's a motif (clearly defined melodic line), it's evil (boss fight vibres), it follows the jam theme (it's grandiose enough), it has personality (/identity) and it sounds great as a whole composition. Second, I really cannot stress enough how this is the kind of thing you want to listen to for hours. The reason is of course the variation. You have a three-part motif (counting the ending, because it's its own thing, so: 0:10, 0:18 and 00:24) that is nevertheless cohesive and work together perfectly well. Third, it reads clearly. No "noise". You have several instruments playing simultaneously but none clashes with the other. Instead, they give the final thing flavour and compliment each other. Overall, just a very fine piece.

Not that I have a real critique to make but, have you tried making the (semi?)quavers 00:17 intervention (percussion) with a overblown chamber reverb? It might not really work in practice but it sounds like a good idea that you should definitely try, in my head. XS

Extra: I have been reading the detailed reviews you have been giving in other entries, and anybody can tell you know what you are talking about. Just like you know what you are doing here. Btw, I love your disposition: those kind of throughout comments are hella useful. And you are also very nice in your comments too. (Also, if I'm honest, because my first language is Spanish, I am using your posts as help to learn music vocabulary in English (lilting, so that's how you say it...) lol.) So thanks~

Developer(+1)

Thank you so much for the thoughtfulness you shared in this comment. I am truly humbled by your compliments. Great catch with the cowbell in 00:17! This was the one part I struggled with for an excessive amount of time. I wanted to anticipate the time signature change with a foreshadowing of triplet subdivisions. I wanted to use an instrument with some ring to it, but something that wouldn’t distract attention from the melodic focal point. I will definitely try your suggestion of adding some extra reverb to give it that extra ring I couldn’t seem to achieve. Thank you! 

And I’m so glad that comments have been helpful. Music is a beautiful language in itself and I think it’s challenging to translate it into words sometimes, but that’s also why I like practicing while also giving feedback to other awesome artists in the process!

Submitted

Hehe great work as usual! Love the use of metric modulation (or is it just a time signature change?). I think of Castlevania, but instead of Dracula, we get an evil clown. I also like evil clown themes too.

Developer (1 edit)

Thank you for the complement! And you are totally right, it is just a time signature change. I wrote it wrong in the description, but I fixed it now!

Submitted

Love the brief time signature change! And always love a good chromatic descent!

Submitted (1 edit)

That was fun as heck