I'm not hot on the idea of explicit classes controlling any part of a character's abilities, and much prefer a skill list. But that's just me after playing DnD for 20+ years. I feel like there could have been a little more simplification there. And I'm really iffy about randomizing AC. Also, such a wide range on the initiative, with the Rogue getting +1D4. Mmmm. Sorry, it just looks unfair on paper. Balanced, but unfair overall. Again, I'd have to actually play out to get a real feel for the numbers and rolls. Which I'm sure you've done dozens of times. Niko#3346 Discord if you wanna chat about it, or even try out a session. Although, I'm not on often.