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Thanks Mitzi! I couldn't figure out why the audio only played through one speaker, as well. I'm not entirely sure how Godot handles that, as the audio file itself plays through both speakers.

For clarification on the boss, do you mean the window to attack was hard to find, or that it was hard to find challenging?

Thanks again for playing and all of the suggestions! :D

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hard to find

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I think the one speaker issue is because of the AudioStreamPlayer2D (I think that's what it's called?) I think you are supposed to just use AudioStreamPlayer as the 2D or 3D variants are based off position

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:O That could be. I am indeed using the AudioStreamPlayer2D. I'll try it out and see if that fixes it. Thanks Twisted! :D