Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Myether

16 bit style world building survival game. Craft. Expand. Survive. · By Edward Neave

The message board Sticky

A topic by Edward Neave created Jun 22, 2018 Views: 857 Replies: 17
Viewing posts 1 to 8
(+1)

I have switched over to the message board to make comments easier to find and understand. This should also make bug reporting easier by allowing you to check if a similar bug has already been reported.

moved this topic to Myether General

I have a couple of suggestions : 

1.  If you want to add content, maybe add some tools, like scythe to cut grass that has a chance to give you more materials, axe for wood, etc.

2.  Chest crafting, with this I mean that you should be able to craft, for example, cooked carrots, with carrots stored in the chest you are looking at. This would make crafting easier, especially when you add more items and recipes.

3.  Maybe change a couple of sfx, especially the walking one, I think it is out of place (I know these sounds are probably place holders)

4.  Add some debugging mode, lets say you press F1 and info like FPS, obj count etc. will be useful, especially for you.

5.   Last, I think maybe grass should spawn more often, i dont know how you have the spawn rates set up but sometimes I think grass spawns slow, and it is pretty important to craft and expand.

Anyway, i'm having a lot fun with your game ^.^ keep updating it and it will be awesome!

(+1)

Thank you very much for your comment.

1. I looked into to adding separate tools at the start of development and felt it might make the crafting menu too full and make the game more complicated than it should be by switching between different items for different things so I added the Hammer which is used for everything. I will defiantly keeping looking into the option to add extra items though. and if it gets requested enough i will be adding them. The idea of extra materials by using different tools is a great idea.

2. Chest crafting is something I could look into. And i agree it would be a great addition to the game. Once i have sorted out the main gameplay, chest crafting is something I could add.

3. Sound effects are only placeholder for now. The main priority of change is the eating sound effect (It is still there from the very first sound effects), I will keep an eye on feedback for sound effects but chances are i will be changing them all at some point in the near future.

4. I do personally have a debugging mode which shows a lot of different things including fps, world size, mouse position and other details. I also have a few tools for debugging which should in the Indev 0.365 version of the game if anyone fancies a challenge. 

5. Spawn rate of items hasn't been balanced very well at the moment due to focusing on bug fixing an addition content. Since a couple of people have said about spawn rates this will probably change in the next couple of updates.

Thank you very much for your feedback and support. Your comments will help a lot in the development of Myether. I'm so glad your enjoying the game.

(+1)

I will definetly keep playing your updates, good luck!

How do I eat and drink? Dying every time  I respawn ;-;

I'm sorry your having trouble with the game. To eat and drink you hold down the right mouse button for a few seconds with the water or food selected in your inventory.

Forgot about this game for a bit, but all holding right mouse button does is make a byte noise and then I die.

Oh, never mind. But why does it take so long, there's not any indication that your drinking or eating, also sorry if I sound rude.

Hey that's fine. The reason it takes a little while is to make sure people don't accidentality eat the food when they don't mean to, in the early stages of the game food is a little tricky to come by sometimes so while i was developing it i could see people getting frustrated by right clicking to do something and eating there food without wanting to.

How do i get metal to smelt into metal bars?

Hey thanks for your comment. Metal starts spawning in the world after you world has reached a certain size (26 floor tiles) This is also where Yew Trees start to spawn but they don't have a use yet and metal is only used for the metal hammer currently, but a lot more uses are coming in the future. Thanks for playing Myether and i hope you have fun with it :)

Whoa, you're really making some great stuff! Keep up the good work ^_^

Thanks so much for the comment. It does mean a lot during the development to hear good feedback that what i'm doing is worth it :) I'm really glad you're enjoying it and there's plenty more things planned for Myether so keep an eye out. I hope you continue to enjoy the game!

(1 edit)

i feel like i solftlocked* myself with our charedcter takeing so long to eat and drink... just make it a bit faster so you can eat food to survive

but still good work



*doing something that does not allow you to carry on

Hey thanks, unfortunatly development has stopped for Myether at the moment due to engine limitations. There is plans to create something similar in the future so i will keep that in mind. The timer was added to stop you from eating or drinking when you didn't want to.

Hey edward, love the game. Having some trouble spawning metal... I must have at least 30 grass tiles down but still none spawn. Any advice? Thanks!

(+1)

Never mind they spawned! Also game! keep up the good work!

Thanks for the kind words. Glad you got it working :)