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A jam submission

ForestmariView game page

A "katamari" like game made for Trijam 158
Submitted by ZpeedTube (@ZpeedTube) — 1 day, 16 hours before the deadline
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Forestmari's itch.io page

Results

CriteriaRankScore*Raw Score
How much do you enjoy the game overall?#14.0004.000
Gameplay#33.8573.857
How well does the game fit the themes?#54.0004.000
Overall#153.3143.314
Visuals#173.4293.429
Audio#451.2861.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3

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Comments

Submitted(+1)

Awesome use of the theme and really well done. I loved how real the rotation physics felt as you accumulated more objects. It gives the game a sense of weight and its just satisfying to play. Really nice work!

Developer

Thanks for the feedback and playing! :)

Submitted(+1)

Got 115.6 ! Really fun and surprising nothing to say apart from the controller getting worse as you grow, but it could be argued that it's part of the fun of the game

Developer

Yeah, it gets a bit floaty after growing big. Wish I had more time to fine-tune it but didn't want to risk going over the 3 hours when it was relatively playable! :)
Thanks for playing!

Submitted(+1)

You made a katamari in three hours. That's seriously impressive! Have you made Katamari style games before, or did you work all this out this weekend? Very cool either way. If you ever make a tutorial for making this type of game, I think it'll be popular!

Developer(+1)

Thanks for playing and the kind words, makes me very happy!! ❤
I haven't exactly made any Katamari games before (barely even played any😅), I guess the closest to that would be a 2d game I made in Game maker 6 years ago called Shape Magnet. The idea for Forestmari came to me pretty quickly when I saw the theme, and then I did draw a "concept" picture about my idea before starting. 

Would be fun to make a tutorial! But I don't know how I would make time for that or how exactly to do it. Maybe if I made really short videos that are straight to the point. :)

But you can at least check out my timelapse I linked on the game page. Or I guess watch the vod from my stream on twitch. ;) 

Submitted(+1)

Oh, the timelapse will do, thanks!

(+1)

Old school game :)

Make sure to check mine too 

Developer

Yeah, I really like going for this semi retro low poly style! 
I can't really play horror games, gives me nightmares.. 😅
Thanks for playing!

(+1)

Ah ah reminds me good memories on Katamari :) Impressed you did that in so few time. Well done!
Maybe your shadows can be softer and colored. Here the black is super contrasted. 

Developer

Yeah, softer shadows would have been much better, I'll definitely do that in my post-jam version. :)

Glad I could bring out some good memories, and thnx for playing and the feedback! :D

Submitted(+1)

it was funny, but i think its could be better if you have more control over your character or whatever he is

Developer

Yeah, I think it became a bit too floaty because the bigger items didn't have appropriate weight to them, didn't have time to fine-tune it. But I'll definitely take that into account for a post-jam version!
Thnx for playing! :)