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A jam submission

FreddyView game page

Submitted by MarcineQ — 16 hours, 33 minutes before the deadline
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Freddy's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3183.4663.466
Innovation#5073.0173.017
Graphics#5283.3453.345
Overall#5563.0693.069
Game Design#5983.0693.069
Audio#7272.7242.724
Fun#7352.7932.793

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
The games is about dreams which affect to real life but are not real. Based on A Nightmare on Elm Street

Did you write all the code and made all the assets from scratch?
All except for Skybox(from Asset Store) And Music(from Youtube)

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Comments

Viewing comments 38 to 19 of 38 · Next page · Last page
Submitted

Nicely put together little prototype here. It was quite fun to go through the loops and try and work this out. It has a sort of "12 Minutes" kind of potential to it, if you've played that game? The difference being in 12 minutes there are ALOT of different options and paths to take, which would obviously take you much much longer than just 7 days to create, but play that game if you haven't because it will probably give you some really good ideas on what you could do with this if you decide to move beyond a prototype (which I really think you should do!). Great work and well done.

Developer(+1)

I was playing on game pass, nice game. 

Submitted

oh nice. Did you get inspiration for this game from that? As I say, there are some good ideas there for you to expand this. 

Developer

When I was making this game I didn't think about this 12 Minutes but now I think that it's very similar.

Submitted

The concept is very interesting but  so it seems more like an interactive story than gameplay, in my opinion it could become more interesting having many more objects to interact with, some useless and some not, and being able to choose which object to place and where and being able to go to sleep when you want.

In this way the gameplay would go from an interactive story to a game where you choose which trap use and/or create so that the player will play until one of the possible winning combinations comes to mind.

However these are just suggestions as to how you might continue to develop the game then it's up to you to decide.

Keep working!

Submitted

The concept is very nice but unfortunately it can be seen that it is realized in a short time.

Submitted

Very cool idea. It's a little hard to figure out what you can interact with. But if it were more obvious, the game would be finished faster, which would also be a downside. Too bad there are no other sounds, the music alone is very monotonous.

Submitted

Nice game, enjoyed playing it through. Got stuck for a second on where to pour the water but got through the whole thing eventually. Well done!

Submitted

Nice game, I like the models you made, congrats, good job!

Submitted(+1)

very fun game i enjoy 

Submitted

Due to this chilled soundtrack this was quite a relaxing experience for a horror game! :D But after filling the bucket with water I could not figure out hove to progress any further. A clue after some time of helplessly wandering arround would be helpful I guess. But anyway - nice experience!

Submitted

Rated!, can you help rate mine too please? Thanks!
https://itch.io/jam/brackeys-7/rate/1415313

Submitted

Interesting idea! Nice color choices and good minimalist models!

Submitted

Pretty innovative idea, would be cool to see you expand on it more !

Submitted

Cute nice game ! Made me think a bit about the game 12 Minutes.

Congratulations !

Submitted

Love the visuals, the music is cool !

Submitted

very good game :D

Submitted

Really cool game. The music was quite chill.

Submitted

lol!

at first I can't understand what should I do !

But the art is not so good!

I love it !

btw How could I grow up my game ?

Submitted

Loved the theme and music. Was a fun little game, very well done for a after school project!

Submitted

I loved the theme and the artstyle, but I couldn't figure out how to really progress the game.

Submitted(+1)

I loved the poly graphics! I like how you subtly told the player what to do so it seems like everything was planned by the player himself

Viewing comments 38 to 19 of 38 · Next page · Last page