Fun game!! I included it in my Buddy Up Jam: Winter 2022 compilation video series, if you’d like to take a look. :)
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Such a fun game, you did a fantastic job all! I usually dislike being chased in games and yes, my heart rate did go up a little during but as it was so cute and the babysitter was gentle in their voice it was nothing but a pleasure to try this out ^^ Only thing I had some minor difficulties with was the camera perspective, I didn't really know where to go next since I couldn't see in front of the baby, but hey, all in all a great experience!
This was a lot of fun being a little monster, great job! Only gripe was the camera fixed on the babysitter meant I didn't know where I was going. Still destroyed 100% of the city :)
This is insane! I think my only real complaint is shared by some other comments, which is the fixed camera towards the nanny. Other than that, can't say I find much else to fault. This game might be a simple one, but I have to say this has a very high production quality for a prototype. Great visuals, great 3d models, it even has its own opening and ending cutscene. Sound design is awesome, the music fits in with the mood. The fact that the whole team voice acted for their game is such a pleasant surprise, it does add to the immersion. And lastly my favorite part to mention is the moment you press start game and instantly welcomed by a wall of "WASD" blocks. It's a great little touch to show controls intuitively without telling players what to do, AND it fits the whole narrative of "children's mayhem" with those letter blocks. I find this game very well-thought, good job
Thank you so much for your comment, I am so glad that you enjoyed it! Most of our artists had asked to be supported by someone else during the jam when signing up as for a lot of us this was our first game jam and we are new to game dev. So we ended up with a lot of art and our programmer project managing us with what was doable in the time haha. We definitely got excited about the project and got carried away haha!
Wow. The voice acting was great. Was voice acting something you guys planned to do or did it come up during development?
At first I was confused why I couldn't walk across the water then I figured oh kid imagination can't touch the water. Would be neat to have the kid say something about not touching the water.
I think in the sequel we need to see what's up with Janice.
Great job.
We did discus it the first evening, but a few days later when the first playable version was ready, people got really fired up and started piling up all sorts of stuff they wanted to do.
We really need to see what's up with Janice, don't we?! :-)
Thank you for your feedback. We're all learning so much from this jam.
Totally agree with your comment about the water. We realised later in development that it wasn't necessarily clear that you couldn't cross and talked about adding visual cues or adding a river to the corridor as a mini tutorial to force the player to cross the bridge but ran out of time. Having tot say something about it though probably would have been an easier solution 😅
This is super cute! I had a lot of fun destroying all your carefull placed props :).
The only criticism I would have is that the blocks are a little heavy and it's easy to get trapped when you push over a big building, but otherwise I think it's great!
Damn dude, The team has done an awesome job, I can't believe such an intriguing idea and cute art was done in just two weeks. It sure was fun felt like being a child again. The only probs I faced was it took some time (actually like 10 min) to load, also the audio of the reporter felt inaudible. Nonetheless, this is an OP game, I think your team should develop this one to a big title, am sure it would be a success. I will surely be the first to play it 😎 lol. i gave it 4 five stars and 2 four stars 👍
Really good game, with its own plot and idea! I especially liked the acting!
Such a cute game and a funny idea. I had a few laughs playing this. Looks and works really well too!
Such a super cute game! Loved the diversity as well. The physics were very fun and it felt satisfying to roam around knocking stuff over. Only issue I had was the camera felt a bit frustrating at times when I was trying to find more stuff to knock over. Great concept, script and execution!
this has such a wonderful aesthetic and getting to play with the physics is always a great time!
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