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Dextilitygamer

19
Posts
7
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9
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A member registered Apr 09, 2021 · View creator page →

Creator of

Recent community posts

Hey amazing script but i am not sure what i am doing wrong. 

In aseprite i click the RevolutionsPerSecond:_1

and change it to RevolutionsPerSecond:_60

and it just says the following:

attempt to mul a 'string' with a 'number'

What am i doing wrong? :S

Thank you so much, it was the first time, i as a programmer decided to try out doing the art! :D

Thanks so much for the kind words. Yeah we spent hours trying to brainstorm on how we could twist it in a way no one else would do :D

Yes, it was meant to be an escape room kinda game, and we were meant to have a "tutorial" that showed that use was "space". But last second our github stopped working and we didn't have time to implement it :)

Thanks for trying the game tho :D

Yeah, we had one, but then last minute our github stopped working, so we didn't have time to implement it. But thanks so much for trying it :D

Thank you so much! And thanks for playing the game. Sad we didn't get to finish it completely but we are happy with the results :D

Thank you so much for playing and for the kind words. Its Nice to see People enjoying it and enjoying Bert. I cannot confirm or deny anything yet, but talks have been made of making it into an "actual" game :D

Super fun game and very creative idea, good job guys! :D

I think it's really nice, i only have 2 items of feedback. 

1. it would have been nice if the tree growing was an animations maybe, like just with 3 frames, the first couple of times i didn't really notice it because it was a still picture.


2. (something we found out very last minute for our jam) When you do pausemenu as ESC for a webgl build, it means you have to press it a couple of times, because first time you quit fullscreen, then second time it pauses.


Else i really enjoyed the game, nice visuals, and music, very chill vibe and nice challenging puzzles! All in all very enjoyable!! :D

Nice game, i loved the art and sound, very atmospheric!. Control wise it felt a but stiff, but else everything else is super good. I think if there was an enemy following you or something it would add to it. But it depends on what kind of game you are going for. All in all, nice chill game! :D

Oh that's wierd in unity i could do diagonal :/

Thanks for the feedback, can i ask what you mean with wierd? :) 

Am i confused by the ending..yes, do i want to play it again to see if i missed something...also yes. Good game with great visuals, it was a little trippy going up and down because it created that hypno pattern feeling. I was a little confused of what i should do in the beginning but i loved the little bread puzzle, it made me feel smart XD. Other than that it just annoyed me that everytime i took a step i had to wait for her to take a step but overall great game :D

Good game, i loved the portal vibe and the disabling of keys was a creative twist. I just think it need a little redesign instead of just a random key because it's not fun to just wait for 30 seconds on a platform waiting for rng to keep going. Other than that i think it's a good and fun game :D

Fun little game, liked the simple style and i really loved when you introduced more balls especially when they mirrored and i had to think some more. Overall good game, can't point out any negatives :D

Simple and fun, loved that you had to run around and fix turrets all the time while not running into enemies and i loved that you lost abilities if you didn't protect your base, Overall good game.


Only down side is that it took me some time to understand what some turrets did and what actually happened when the enemies hit the middle part but overall a fun game :D

Very fun game, loved the shadow mechanic and loved the art. I had some glitches with wall jumping and some visual glitches but else very fun. Only down side was the glitches and to me it wasn't clear enough what i had to do in the beginning but else amazing game! :D

Thanks so much, TBH the blink mechanic was one of the last implementations because we felt our game needed something more, but in the end we are really happy with the decision :D

Fantastic game, great sound and visuals the gives a very calm and nice atmosphere. Would have been nice with a little more variety in the game in the form of other enemies or something. But else amazing game :D