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Thanks for playing and the extensive feedback.

I understand pretty much all points except the unresponsive controls, since I especially focused on making them feel good. And on my end they are very responsive.

The other things I agree with, in hindsight. It's sometimes hard to judge how a level reads for someone who did not create the level themselves. :D

(+1)

Out of curiosity, were you playing in a browser while testing?

Yes, I tested it in a browser as well.
Though that may be the key to the problem, that my dev machine has a lot of RAM and a pretty powerful GPU. (Not that this game is very graphics intensive.)
I will test it with a less powerful machine, though I'm not sure I will change something if it's just the browser build, that slows down.

If the downloadable version also slows down I should look into that.

Thanks again for your feedback.

Oh, and I forgot to mention in my previous reply: Despite everything, good job getting to Level 47! That's not easy even with properly working controls.