Traditional dodge and survive game, and was fun to play!
My highest score was 14.
Good job!
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #32 | 3.000 | 3.000 |
Gameplay | #37 | 3.000 | 3.000 |
How well does the game fit the themes? | #68 | 2.875 | 2.875 |
Overall | #71 | 2.350 | 2.350 |
Visuals | #85 | 1.750 | 1.750 |
Audio | #89 | 1.125 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3h
I played it longer than I expected to. Controls are tight and responsive. I wouldn't mind having some sound fx in there. I also support the idea of going above three health with cookies. Would give me something else to do besides avoiding the cups, trying to see how high I could get my health.
So it's like a bullet hell...but with teacups! I thought the gameplay was pretty straightforward - just dodge and survive! The difficulty certainly ramps up quicker than I thought it would, but that's okay. The cookies seemed to spawn fast enough to compensate. I also agree, stocking up on cookies before it gets too crazy would be great. Could use some music and effects, but good job otherwise!
Quick and fun. Especially when the cups start to multiply and you have to dodge more. I wish the health count can go above 3 so you can stock up on cookies before the tea-onslaught.
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