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Violet whooped my ass again and again! I kept at it because I wanted to unlock more story and snap her out of her state, so kudos to building up to that, but boy was the fight itself tough. Once I figured out the throw arch and her movement I had it down, but I was more invested in the story than the action part of the game and would have liked more of that because you crafted a lovely world.

Great experience overall. And to be fair to the difficulty curve, it almost reminded me of playing Cave Story ... ya know where a boss fight is so hard but you keep going because you want more narrative ... that's a great thing and you nailed it here.

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Thanks for playing and seeing it through to the end. I haven't heard of Cave Story but will have to check it out, sounds like it will be good. A game called Castle of Illusion on master system and Super Mario Bros 2 on NES inspired me with the throw mechanism. Story wise, I went with the typical main character has amnesia sort of thing but thought I'd add more of a twist and thats why he wasn't the only one with a bad memory. Best I could think of, it's got nothing on your story.  Hope to add more to my world but shall have to see what round 4 brings. Thanks again for playing