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The story itself wasn't 100% engaging, but I still really liked it. Two minor things I would suggest: Sometimes the ball would bounce back horizontally (change direction) when hitting a block vertically and vice versa,  this was annoying when I'm right above all the blocks and I'm about to destroy all of them at once when it suddenly turns around, and maybe reconsider the title? To me it seems completely unrelated to what the game is actually about. Maybe "Worry Out" as a pun on Brick Out or "Self confidence restoration device" or something like that. Cool beans!

Yeah with my little time I used GameMaker's built in bouncing and it acts really weird sometimes.  I should have just taken the time to set it up with physics but  oh well!  The story sort of stems from the first two games (which is why I kept the same name) but yeah, it could have been better haha.