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Thank you for the feedback!
I see that there is too much combat (or too little of something else) and I'll work towards better balance. I hope rolling one while moving from location to location will bring some dread and as it's only 1 hour adventure, players won't feel to bad about dying.

Cool! I totally see how this got be turned from awesome to finished A-level adventure by just adding another page. Or laying it out on a landscape A4. Because it's really not far from being complete. 

Just hope you realize that my comments are really just cherrypicking on something so well executed! One of the top contributions in this jam for sure!