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The 3D might've been a nice aesthetic, but it does make it much harder to aim. Maybe create a line showing where your bullet will go or give them a bigger hitbox? Also, aiming locks you in place for some reason, until you press RMB again... but apart from that, with some more polish and feedback, this could be a really fun game.

thanks for the feedback. I'll try the suggestions. I was also thinking about some kind of aimassist, for example the script nudges the arrow toward the enemy. And I'm sorry for the bug