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Forager (Demo)

Base Building, Crafting, Adventure & Secrets! · By HopFrog

Bug thread Sticky

A topic by Friend-chip created Sep 13, 2017 Views: 36,112 Replies: 276
Viewing posts 161 to 210 of 210 · Previous page · First page

I always get a Fatal Error whenever i try to make the game Full Screen on my 4k Monitor.


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object objGame:

instance_exists argument 1 incorrect type (undefined) expecting a Number (YYGI32)
at gml_Object_objGame_Draw_0
############################################################################################

I had two fun little bugs today, the first was whenever I started a new game in the left-most slot, it spawned me in a blue room with nothing in it. I could move freely, but no structures, elements or sprites were loaded besides my little dude.

The second one was a double tree. Not that exciting, but it looks cool.

Hey,  I don't know if these have been reported before but I found two bugs- one where finding topaz after digging doesn't add the topaz to your inventory, and a bigger one where I bought a plot of land (the cemetery with the bells) and the 'buy land' mechanic stopped working (the squares of buy-able plots don't appear anymore.)

I need to fix it.

___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object objMainMenuControl:

Trying to draw non-existing sprite.
at gml_Object_objMainMenuControl_Draw_0
############################################################################################

Found a bug that does not allow me to purchase more land.... please help!!

I have the same problem and it happen twice after i beat the dessert dungeon the price disappears and I can't advance in the game.

Hi,

When I run the game, it seems that I can't get past picking mouse or keyboard or controller, there is no cursor and when i use controller nothing happens just stuck on title screen please help!

Hello, I am David Huynh i don't know if this is a bug but as soon i double click it say The procedure entry point CreateDXGIFactory1 could not be located in the dynamic link library dxgi.dll. When all i have is Languages Forager and Data that's it.

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Glob Left Button
for object objPlayer:

Unable to find any instance for object index '110573' name '<undefined>'
at gml_Object_objPlayer_Mouse_50
############################################################################################

(1 edit) (+1)

I actually stopped being able to buy land after buying 30/49.

Got one where a chest spawns on top of the player and the player can't move, looks like a clipping issue.

After beating a galaxy puzzle chest items will not go to a vault, so if there’s no room in your inventory, you can’t get the items. In the rainbow puzzle if you build something on top of a mushroom e. g.  a furnace, the mushroom won’t rescanned even if you break what you built. Also, late game some animals just don’t spawn; for me it was cows. These are just some bugs/things I found annoying.

*mushrooms won’t respawn

(2 edits)

(GAME BREAKING) Every time I buy a new island, by game becomes incredibly laggy. Once I buy about 6, my game becomes unplayable

When I try to magnify the window, the game crashes (I'll post a crash log once I re-create it)

Trees and rocks spawn on top of each other

An invisible block spawned in-front of one of my smelters and I can't break it

I played the demo of Humble Bundle and saw that on the edges of my land there was a frost tree that kept on giving wood.

Don't know if this is a bug or a feature but that is why I mention it here

Kind regards,

Quilleye

This error happened when I have gotten the supply skill for 4 extra slot in the market. After I got the skill, when I go click on the market, the game crashed. Happens everytime.

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 5
for object parMenu:

Push :: Execution Error - Variable Index [0,4] out of range [1,4] - 101711.inflation(100055,4)
at gml_Object_parMenu_Alarm_5
############################################################################################

(+1)

This happened when I tried to launch forager after a power cut while I was playing, I can no longer launch the game as it crashes on launch

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object objSaveSlot:

ds_list_read argument 2 incorrect type (undefined) expecting a String (YYGS)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_LoadGetBasicData (line 27)
called from - gml_Object_objSaveSlot_Create_0 (line 12)
called from - gml_Object_objMainMenuControl_Create_0 (line 13)

Hey, 

From the version gave on the humble monthly Dec 2018 :

I'm lvl 10 with max XP, but I don't level up.

I think it is because I didn't take a new ability before leveling :/

(+1)

Hello Uranne,

This is a limitation of the Humble Demo.
If you become a patreon you can get a newer version that moves past this limitation. (Beta 7 should come out in 2 days)

I thought it would be cool if I built my market on a floating raft in between islands, so I built north from one of my islands, and placed the market on a raft 5x5 made of bridges. I then later remembered that you can buy land. I bought the island where I built my market, and it didn't destroy my market, and it's still functional, but I can move through my market as though there's nothing there. I'm not sure if monsters are implemented yet, but this seems like a potentially abuseable bug if I can walk through something, but NPCs cannot.

This is from the Humble Demo version of the game.

It seems if you die near the edge of the water, when you re-open the game there's a chance you'll have flown into immovable territory.


So to recreate:

1. Make slime angry.

2. Step near edge.

3. Let angry slime kill you

4. Reload. Be stuck in water.

Managed to eventually recover by adding some Bridge tiles and letting the slime jump at me some more (each death shifted me to the right slightly) but this is not ideal :)

When I tried to download the demo and open it this error page came up......anyone else having this problem?



______________________________________
############################################################################################
ERROR in
action number 1
of PreCreate Event
for object objInputSelect:
File is not opened for reading.
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_LoadLands (line 12)
called from - gml_Script_GameInit (line 1395)
called from - gml_Room_rmInputSelect_Create (line 1)

What's the situation (I'm from China, so maybe it's slow to see, but I like this game very much, so please do me a favor, thank you).


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object parEntity:

ds_list_read argument 2 incorrect type (undefined) expecting a String (YYGS)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_LoadConfigMap (line 6)
called from - gml_Script_LoadConfig (line 52)
called from - gml_Script_Init (line 135)
called from - gml_Room_rmInit_Create (line 1)

I seem to have found a bug in the latest release where I try and bottle a beetle and the game crashes. I've tried 5 times now. I get the screen that says:


It won't let me actually send the bug report, it just freezes there. 

(2 edits)

Another game crash as I'm trying to make the Robotic Shovel. As it completes the build, the game freezes and doesn't let me send a report. I have to CTRL + ALT + DEL to restart the game.


***EDIT***   Also when making the Master Gloves. 

Hopefully, you can get that figured out cuz I can't progress any further, which makes this unplayable. If there's some way of sending a bug report, please inform me how, thanks!


***EDIT 2***  Now it's also crashing after opening random chests and anytime I make gear from the Forge and the Clothing Station...

As of Beta 8 the Ancient Galaxy puzzle tower is bugged for me. The blocks no longer electrify any of the nodes. 

Same here

(+1)

beat8 

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object objSaveSlot:

ds_list_read argument 2 incorrect type (undefined) expecting a String (YYGS)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_LoadGetBasicData (line 27)
called from - gml_Object_objSaveSlot_Create_0 (line 12)
called from - gml_Object_objMainMenuControl_Create_0 (line 13)


I can't open the game, please help me.

Thank you.

Can't seem to get the yellow shroom to show up. Anyone else?


Coded Switches puzzle in the fire biome does not activate. tried the sequence forwards and backwards multiple times

Rainbow Pond does not spawn the red mushroom

Mac, at level 40, after completion of skull maze I have received this fatal error and I cannot open the save game again.

FATAL ERROR in action number number 1 of Step Event2 for object objPlayer:

Push ::Execution Error - Variable Index [20,10] out of range [21,2] - -1.tool(100132,640010) at gml_Object_objPlayer_Step_2

#########################################

---

stack frame is gml_Object_objPlayer_Step_2 (line -1)


Let me know if there is anything else I can share to help identify any issue.

Thanks!

I have played through level 65 and i was completying the museum, Then i realized i didn't have any milk. Then i realized that Cows and Berry bushes weren't spawning from when i was level 40 or something like that. I checked online and found other 2 reports of this bug.

(+1)

When i try to start the game

___________________________________________

############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object objIntroVideo:

ds_list_read argument 2 incorrect type (undefined) expecting a String (YYGS)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_LoadConfig (line 30)
called from - gml_Script_Init (line 114)
called from - gml_Room_rmInit_Create (line 1)

mmm

When i try so start the game___________________________________________

############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object objIntroVideo:

ds_list_read argument 2 incorrect type (undefined) expecting a String (YYGS)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_LoadConfig (line 30)
called from - gml_Script_Init (line 114)
called from - gml_Room_rmInit_Create (line 1)

...

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object objIntroVideo:

ds_list_read argument 2 incorrect type (undefined) expecting a String (YYGS)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_LoadConfig (line 30)
called from - gml_Script_Init (line 114)
called from - gml_Room_rmInit_Create (line 1)

i cant open the game 

I'm buged in a corner of a block of grass. I can't move

I never really used the bow throughout my playthrough but now that I'm going for all the feats I'm finding myself unable to get the sharpshooter feat because my bow is shooting triple exploding shots. Even if I back up and make sure I'm only having one arrow hit, its not registering as an arrow hit so I don't think its possible to get the feat

After lvl 10 I can't increase my level any further. I don't get any exp anymore

The calculating algorithm for buildings needs a look over.

When buying about 70+ buildings of one single type, the game starts to lag when placing the building.

Any additional building will create an increased lagspike.

Yesterday was playing at dawn when my game was and I forced my computer to restart and soon after that I went to open the same


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object parEntity:

ds_list_read argument 2 incorrect type (undefined) expecting a String (YYGS)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_LoadConfigMap (line 6)
called from - gml_Script_LoadConfig (line 52)
called from - gml_Script_Init (line 135)
called from - gml_Room_rmInit_Create (line 1)

Hello,

I've experience 2 bugs recently. One it that in desert  temple I've run trough first gate using thunder rod,  not energy cube, and was unable to get out from dungeon, exiting game worked, but it was annoying :) Second bug it was that I've got achievement for getting all equipment, event so I've got one more to get (upgrading death rod). Thanks for a great game, looking forward for updates! :)

The game  crashed after crafting the crystal amulet and all my buildings disappeared, only the ones in close proximity stayed. OOF

SOCORRO how to fix?

############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object parEntity:

ds_list_read argument 2 incorrect type (undefined) expecting a String (YYGS)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_LoadConfigMap (line 6)
called from - gml_Script_LoadConfig (line 52)
called from - gml_Script_Init (line 135)
called from - gml_Room_rmInit_Create (line 1)

hey in the newest 2.0 version i built a gate, and when i stand on top then press "up",i stuck,i can only go horizontal

hello i am a ubuntu user for 18.04 and i had the game working on steam after a reboot my game crashes at start menu and said


ERROR!!! :: ############################################################################################
ERROR in
action number 1
of Other Event: User Defined 0
for object objNewMainMenuButton:

Attempting to read from outside the buffer, returning 0
at gml_Script_OpenSaveFile
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_OpenSaveFile (line -1)
gml_Script_LoadBasicData
gml_Script_CreateSaveSlotObject
gml_Object_objNewMainMenuButton_Other_10
called from - gml_Object_objNewMainMenuButton_Step_0 (line -1) - <unknown source line>

AL lib: (EE) alc_cleanup: 1 device not closed
JS method call WebChat.GetOverlayChatBrowserInfo with 1 arguments
JS method call Storage.SetString with 3 arguments
Game removed: AppID 751780 "", ProcID 21995 Exiting app 751780
No cached sticky mapping in ActivateActionSet.JS method call Messaging.PostMessage with 4 arguments

You can trap yourself inside the ruin if you use the lightning rod to get into the mainroom.

I' can't reach level 11

Why is it not letting me level up past level 10?

my exp is stuck at 288 while im level 10 and ive tried to reset my game but it wont do anything

I got a trouble when I level up. I stuck in level 10 and didn't go up now(if my English is bad,sorry for that.)

Looking at the update history, I dont think this version of Forager receives updates anymore. Considering the Itch.io version was last updated in 2019 and the current steam version was updated 27th of Janurary of 2024. So, bugs that were fixed are likely to still exist in the Itch.io version. It's recommended to purchase the game on Steam for the latest updates and patches.

Viewing posts 161 to 210 of 210 · Previous page · First page