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I phrased it incorrectly - what I meant was the "platformer without moving" or "platformer without gravity" idea. Give Me Back My LegsMount ConstrictusAttack of the Assembly Line3-3 GravityRate Adrift

I do like the concept, it's just that there isn't enough levels to develop the idea. Rotating/scaling isn't used at all in the one level, if there was a level where using rotation/scalation was useful, it would give the game more meaning.


Thanks for the quick response. I am planning to make more levels which is why i am  looking for more feedback. Had some more in mind but wasn't able to add it to the game for now. Thanks also for sharing these games.

I played all the games you listed. It's great to see all different ideas on the concept