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(1 edit) (+1)

The visuals look amazing, everything just looks super polished. 2.5D is a great choice offering enough complexity while still keeping it fairly simple. The synthwave-ish music combined with the sound effects gives a very relaxing experience.  

The puzzles were pretty easy at first but then I just got stuck at the blue and purple gate and took a very long time to solve it. I think I just got lucky that a blue orb spawned very near the gate so while the gate was still open I quickly grabbed it and went in. I think that might not be the correct way to solve it so I think some text for hints would be very nice. 

Other than that I really have no complaints, it's a fun and very polished game, great work!

(+1)

Thank you ! For that puzzle there are two mechanics at play that I failed to explain properly : when you eat a color orb, you release the one you had before from the other end, and if your tail is on the way, the door can't close. I think I should have explained that in the tutorial, because it looks like this puzzle is a roadblock for many players. Level design is definitely not my best best skill, but I'm learning ! I'll release a post jam update with some improvements as soon as possible !