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Hi, appreciate the feedback. You are just right, but i am wondering how to make the learning curve less steep, i think the game could have just less mechanics to worry about, but i feel like it would be really boring, also, i think a good tip, which you've pointed out is, that if a game has to explain to many mechanics using text, it is too much. I got to keep that in mind, since all my game jam games have tutorials made using text. Also what do you mean by saying, that the game couls be 2-3 times faster? Is the pace to slow, or the gameplay could be shorter? Next time i will harass my friends, to test the game. I got the wrong feeling, that the gameplay is not to hard, by looking at a gameplay, of my friend, who has seen me making the game and he already understood all the mechanics. Btw your submission is sooo pretty, i can't fully comprehand that, if you can share, how much experiance do you have?

You're welcome :) and you're right about the text tutorial and having people play the game, even an unfinished version.
I have a master degree in game development and I've been working for 1 year and a half as a game developer