I'm gonna hop in here and give my feedback, I definitely would prefer A and D for strafing. I think that's how WoW is when holding right click and rotating my character with the camera rotation.
Love the aesthetic, looking forward to seeing it grow!
I'm gonna hop in here and give my feedback, I definitely would prefer A and D for strafing. I think that's how WoW is when holding right click and rotating my character with the camera rotation.
Love the aesthetic, looking forward to seeing it grow!
Thank you for playing. And I totally haven't been working on this game for a year on and off hahaha..... but yeah I'm excited to start submitting it and progressing a lot with this community. I put the axe in as a way to easily level and explore classes for the prototype, it won't be as op in the real demo ;)
A little too early to judge, but the art looks nice, and so does the concept. The controls are really weird, however, and there doesn't seem to be any particular reason why they need to be so. It's fine now but combat later on could be extremely jank.
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