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It reminded me of stardew valley with the whole person goes to farm thing but then again so do some farm type rpgs also hoping to see more characters later on and that there's some sort of relationships we can unlock/form with them, I suggest you explain somethings later down the line so players don't get confused like the ''Sp'' thing I tend to interact with alot of stuff in games and I'm assuming so do many people so I was confused when I interacted with rocks/tree stump in the square and didn't realize what was happening till I saw the ''Sp'' thing go down and time go by one last thing to reccomend would be when you go to bed you can decide when to wake up instead of a whole day going by like you can sleep till morning, noon, or night or a whole day O_o Overall I enjoyed the game it's pretty cute and I'm loving the cube aesthetic it has it makes everything look appealing (′▽`〃)

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Thank you for playing and for your comments! Yes i'm working on a small in-game tutorial, friendship is a must and i'm still thinking about the nap feature because it was suggested before, overall all those suggestions you made, this game is based on harvest moon instead stardew valley, i don't plan to insert battles or darker secrets.I'm actually working on some new features and then i will add as many characters as possible to start building relationships with them.
Thank you again