Good idea having to vacuum your energy source! The graphics are great (thanks for sharing the tutorials needed by the way!). Would you mind sharing a "how-to" or something explaining your process from modeling in blender to bringing your characters to Godot? (I could really use some 3D knowledge!). Thanks for the game, it was a great experience!
Go Godot Jam 2 » Entries » The adventure of the small (but nonetheless heroic) bot that blows up mechanical spiders
Thanks for your kind words! Glad you liked it.
As for sharing a "how-to", I'm planning on doing a devlog explaining the whole back and forth process with blender in the futur.
But as for know, maybe that tutorial can help: Blender to Godot
Don't hesitate to ask me question directly, I will gladly answer.