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  • Short and to the point
  • Fun voice acting and visual components to the inter-game cutscenes
  • Very nice visual style
  • Lack of transitions between game-to-cutscene and vice versa
Here & There:

The lack of transitions makes the game feel like it has a bunch of abrupt stops which is as if its interrupting itself with itself throughout. Some kind of animated transition could have alleviated this. The games all being (I think?) impossible to lose is a fun idea but also becomes apparent really early on, so maybe they could have been altered a bit to either play up the fact that you can't lose with absurdist humour or perhaps by making it seem impossible that you can win? Neither of these things are all that important though and it still plays as a tight little package which those familiar with these jams will enjoy moreover for recognizing your previous games. It's fun, it's cute, and it shoots straight at you in a compact format that leaves you wanting more which is always the preferred state. I'm glad we had a similar idea and that at least one of us (you) proved it can be done well. Nice!

Fair, thank you for taking the time to write it out.

I will keep everything you said in mind going forward.