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A jam submission

Duality --Leave Reality BehindView game page

​A 2D side-scroller puzzle game focuses on the quantum physics phenomenon election duality
Submitted by SENNNNSE — 1 day, 18 hours before the deadline
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Duality --Leave Reality Behind's itch.io page

Results

CriteriaRankScore*Raw Score
Itch Page#371.8232.286
2D Art#391.7092.143
Original Audio#411.8232.286
Use of Audio#461.3681.714
Art Direction#482.1652.714
Game Design#482.1652.714
Overall#492.1652.714
Commercial Viability#491.8232.286
User Interface#501.8232.286
Techincal Accomplishment#501.8232.286
Level Design#501.8232.286
Use of Theme#511.7092.143
3D Art#510.9121.143
Fun#511.8232.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
1

Does your game include art/sound packs or pre-prepared code?

Yes

If yes, please provide the source of the packs used
Sensor tool kit by MICOSMO

https://assetstore.unity.com/?q=sensor%20tool&orderBy=1

Please provide a link to a 30 seconds gameplay video of your game
https://youtu.be/eaYBa-34emA

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Comments

Submitted

Nice idea using chemical facts as game rules! I like the concept, menu and music. But input checking seems to not work in some frames and physics can be weird. Still, I liked it!

Submitted(+1)

Great concept and was really fun. Sadly limited due to time constraints of a game jam but I enjoyed it nonetheless. It seems that you maybe used raycasts of colliders which do get glitchy sometimes in Unity so don't blame ya for the glitches. Overall a good game and hope to see some upedate in the polish :)

Submitted(+1)

I agree with lots of the previous comments. I really liked the idea you are exploring here. The controls just ended up feeling a bit too punishing for it to be truely fun.

Submitted (1 edit) (+1)

The concept of the games was solid. The tv screen idea was pretty cool yet could have been handled differently. The audio on the title screen was nice but I wished it played in levels as well. 

However, I did have a few issues with it. The player is quite difficult to control. Having the space bar be the button for UI and jumping can lead to instantly losing on certain levels. Having a different button for that may help. Also, certain levels can be skipped if certain actions are taken. Not too sure if that was intentional but it lead to a lot of the level not being played. I found that the art style somewhat confused me with how things worked.

Overall, a good idea that needs a bit more polish mechanically to stand out as a great game.

Submitted(+1)

Nice concept of using scientific tools and scientific terms in a game. The player is a bit hard to control and gets stuck sometime in between two objects (Atom and with gaps) so instead of falling back, I simply restarted the game. But overall, had fun trying to find out how to solve the puzzle and how can I utilize these atoms and particles to my advantage.

Submitted(+1)

I think the game has a pretty good concept and a nice puzzle element to it. I found that the jump seemed to be unpredictable, not sure if that was by design but it left me a little frustrated in areas. I also had no sound thought-out the game, there was sound in the menu but then it stopped. I am not sure if that was supposed to happen so I thought I might mention it. the music at the start was really pretty and relaxing though.