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Definitely had fun playing the game, solid visuals, atmosphere and music, the main gameplay loop was also pretty nice. The only note I have is, currently there is no possible way I don't think to avoid getting damaged at all, no matter how well you play, and it might not be much of an issue, but I would love to master a game like that and outplay the enemies to perfection.

That is an interesting gameplay you bring to out table. Their technically is but it requires a specific equipment and sometimes having to reset a room to get the enemies in the right position however we have discussed how one might have more options to get the enemies in the right position without having to reset so often. This is something we will revisit post-jam to see what might we be able to do so that those who want to do a no-damage run can actually have the opportunity to do so. 

Thanks for playing!