the movement felt so good in this! i loved having to like trace my way around the edges of the various shapes. jumping was a litle tricky for me during the boss fight, but during the less hectic moments it worked really well for me!
the boss fight had very fun and different moves, i especially liked the simplicity of the long beam that forces you to hide behind a rock. i just wish that i had maybe a few hearts or something instead of instantly being killed. i reaaaaallly appreciated that getting killed didn't reset the boss encounter :) but dying instantly instead of having a few hits gave me less of an opportunity to feel like i was learning how to be better against this boss. i definitely WAS learning, but i think the feeling is there less when you instantly die.
art was beautiful! those colors were popping!! off my screen!! incredible