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(1 edit) (+3)

Cute theme! Being physically inside a toybox is an unusual setting (in a good way), and I like all the little touches like the kid's hand throwing down toys. Well-made intro art and voice acting!

Got 18/20 jellybeans, on normal difficulty. Enjoyed platforming across books and toys and thumbtacks, fun to move around and make it through the obstacles, though it felt a little generic-platformer at times. The game felt about the right length too. I appreciate the concept of getting hurt flinging you down through blocks dynamically. However it feels bad when you get punished with getting chain-hurt 3 or 4 times in a row this way, especially since the chaining happens only sometimes / inconsistently. But it is a game jam of course, and I still find that concept interesting. Overall nice production value!

(+1)

Thanks for playing through the game and giving us some feedback! Knockback chaining together seems to have hit a few people, dialing in that challenge to reward ratio is definitely something worth looking  at, if we balanced the game further!