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A jam submission

Courage & ChaosView game page

Chaotic battler
Submitted by 10Drenth — 1 hour, 2 minutes before the deadline
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Courage & Chaos's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#1653.5713.571
Fun#3333.3713.371
Theme#3583.4003.400
Game Design#4993.2003.200
Overall#5873.0573.057
Audio#9152.4572.457
Graphics#11432.3432.343

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
The goal is to create chaos

Did you write all the code yourself and made all the assets from scratch?
Default Unity assets were used, non default assets were hand made. All code was hand-written, it goes without saying that the internet did provide a lot of help and inspiration

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted(+1)

This is a rather difficult game, but it reveals the topic of chaos. The game is done well, but why do the red men destroy me at all, it is not clear why quickly? 

And yet, I recommend thinking about the GUI and how best to present the rules of the game and the plot background, because I did not immediately understand who to play for and just threw a thunderstorm on the CD

We will be grateful if you appreciate our work ^ _ ^
Developer

Thank you for the feedback. I agree that the game needs more clarity in terms of communicating information to the player

Submitted(+1)

nice game idea, this could be a good indie title :)

Developer

Thank you for the kind words ^^

Submitted(+1)

This prototype is very simple, but you can definitely feel the potential of the idea. The graphics and sound are very basic, but it was fun to try out the different effects. I think if more effects are added to deepen the gameplay a bit, and of course polish up the game, this could become a very fun experience!

But even in this prototype version, it's worth a try.

Developer

Thank you for leaving a comment. I think the fun is indeed tied a lot to the abilities. I can imagine this game with tons of fun abilities, it is a shame there was not enough time for more

Submitted(+1)

Great idea, great prototype. Even for a prototype this is really good. I would love to see this prototype become a game one day!

Developer

Thank you for the encouraging words!

Submitted(+1)

This idea is great! The battle feels very smooth as well. The main thing I wish was that I could select god powers with the number keys. I also think that all effects should be area of effect like the thunder so that you are not so focused on clicking the exact guy.

Developer(+1)

Thank you for playing my game! I agree, it is a bit finicky to select individual targets, maybe it would work if it picked the closest target in a short range. Thanks for the great feedback!

Submitted(+1)

Nice concept! There's no shame in lacking polish if it meant that you got a submission in. You definitely want to add keyboard shortcuts for the abilities, though! It would be great on touchscreen, but moving the mouse back and forth was probably the biggest challenge for me. It might be nice in a later update for there to be reinforcements eventually. Clear a wave, get some help. Otherwise it ends pretty quickly

Developer

Thank you! I am glad I got a submission finished. I purposely left out reinforcements for the sake of feeling outnumbered and having a clear limited resource, in the form of manpower. I couldn't agree more with controls issue :)

Submitted(+1)

Pretty good game in terms of game design and fun, but the graphics and audio are lacking, and having to click a button to change the ability is kind of tedious.

Developer

It's great to hear that you appreciated the game design. In a next game jam I'll be sure to spend more time on graphics and audio.

Viewing comments 27 to 21 of 27 · Next page · Last page