Visually I liked the look and I really wasn't expecting what happened after I died the first time. I did really struggle to figure out what I was supposed to do other than stay alive, it could have used a few tips.
Play game
MeadowBound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #345 | 3.294 | 3.294 |
Graphics | #417 | 3.529 | 3.529 |
Game Design | #494 | 3.216 | 3.216 |
Audio | #495 | 3.059 | 3.059 |
Overall | #495 | 3.173 | 3.173 |
Theme | #533 | 3.176 | 3.176 |
Fun | #798 | 2.765 | 2.765 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
it really follows the "let there be" part of the theme by switching abruptly and suddenly.
Did you write all the code yourself and made all the assets from scratch?
All the code is 100% ours and probably 97% of the assets, we grabbed a particle system from the asset store and some sky textures.
Leave a comment
Log in with itch.io to leave a comment.