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The first 10 levels were just solvable by clicking to the next field - after that the challenge starts :-) I didn’t find it chaotic at all, though…

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the gameplay may not be chaotic, but the dev process is... lol

Yeah we couldn't think of chaotic gameplay, so we put the chaotic part on the story and art. sort of solving the problem ;)

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Thanks for your comment. The initial levels are supposed to be tutorials but we don't have extra time to present them in a better way. This is our first puzzle game attempt so we would like you to give other constructive suggestions to help us to improve next time :)