I actually really enjoyed having to discover ways to reach the higher platform through double jumping and killing enemies by jumping on their head, added sort of a mini puzzle instead of just explaining everything in a tutorial. The character movement felt very floaty and not that exciting to control, maybe bit more gravity and responsiveness would improve the game a lot. I really appreciate the different types of enemies and the music was great!
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Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #305 | 3.308 | 3.308 |
Graphics | #538 | 3.308 | 3.308 |
Fun | #789 | 2.769 | 2.769 |
Overall | #791 | 2.808 | 2.808 |
Game Design | #919 | 2.692 | 2.692 |
Theme | #970 | 2.538 | 2.538 |
Innovation | #1105 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
In the story you'll unleash chaos
Did you write all the code yourself and made all the assets from scratch?
Nope, but most of it
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