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(+1)

I'm a really big fan of resource collecting + civilization strategy games! I was really looking forward to playing this game and the paper aesthetic looks very clean! It's super obvious you took a lot of time thinking and flushing out the mechanics of your gameplay - resource gathering, road building, conflicts (attacks from the bandits), etc. and they all add a good unique element to the overall project! The UI was a little unintuitive to me at first; it took a few tries to really understand what I was doing. I think adding some kind of visual cue when you're in "build" mode would be super helpful! (Maybe the whole screen except the build box is grayed out) Would love to see a more expanded version of this! ^^

(+1)

Thanks for the feedback.

The UI could definitely use work and I probably should have made it clearer in the HowTo section how important Roads are for maximizing production.