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69 Days After

Resource management, survival game. Hentai, lewd, adult content included, don't get fucked! · By noxDev

Ideas and Suggestions Sticky

A topic by noxDev created May 21, 2021 Views: 2,056 Replies: 18
Viewing posts 1 to 14
Developer(+1)

I accidentally deleted the old Ideas and Suggestions post when cleaning up this forum. I'm so sad because there were so many great suggestions there. I only hope the people who made recommendations will be able to repost them here.

(1 edit) (+2)(-3)

Loved your game!

Would you add Snow sex scenes with the girls in the future?

I suggest adding scenes where the girls were being captured and being used as a meat toilet (Example images below) for 3 days straight before being released. That would be hot! 

Besides that, I suggest adding sex status data to each characters to see how much they have masturbated, creampied and bukkake'd. And as well as, the amount of semen in their wombs, asses and on body.

Thank you for reading my humble suggestions!


(+3)(-1)

I would love for there to be more story to it... Like when a girl gets captured or disappears, what happens to them, the option to see them corrupted and turned into zombies, and the option to play that corrupted / turned girl against the others, trying to capture and corrupt them as well. 

In addition to zombies, this could also be done with the 'raiders', having them capture a girl and corrupt her into a willing slave, then entrapping all of her friends, etc... 

Lastly, you could have some endings in the expeditions with that, for instance the plant or tentacle monsters, if a girl is too high horny or whatever when captured, she gets turned into the plant or tentacle girl and then the game goes into alt ending mode where you now play that character against the others. 

(+1)

Yes! I would love that! Just having them disapear, without anyone even commenting on it, is a shame. also, would be nice if all the girls disappear/are captured, you don't just have the cabin still, and just pass the time indefinitely. idk if you have to go through 69 days or something, but even so, still having to do it all for so long is annoying.

(+2)

You should add a options page so people can change things like audio and resolution

(+1)

I've just made a separate post about this which you can also refer to, however I can't stress enough how great it would be to have a more convenient way to close the journals, like hitting esc or clicking outside the journal area or something. I'm on a laptop in a fairly cramped area using a trackpack and constantly navigating to the arrows on-screen to essentially "switch pages" in order to close the journal is really tedious and obnoxious due to my setup - I'm sure I'm not the only one in this situation.

(+1)

Just wanted to second an idea post by another user as a separate topic to which I had also replied too. 

Hoping the UE4 default plugins can get disabled so the fans don't sound like a plane engine, might sound a bit selfish but it does limit my playtime.

maybe an interactive menu for when you find items that are placed around the cabin (for example the First Aid kit or the katana) so you can assign them to a character of your choice

(+1)(-1)

would love just 1 thing. and would then for sure pick this up. along with maybe MGG. Pregnancy. they would take a week, or even a month to come to term.

(+1)

Is there a walkthrough/guide, I keep losing the game on exactly the same day 

Developer(+2)

Hmm, I haven't made one yet, but I could throw something together.

(+1)

That'd be a great help if you could thank you!

(+1)

It would be nice to have more influence over the exploration. Being able to give the girls an item to take with, or a general area to focus on, or send them out in pairs for safety, etc. 

Items you find on an expedition or exploration will appear in the cabin before that character returns. And on a humorous note, the stereo continues to play during the gameover screen.  

Also more interactions between them based on their relationships would be interesting, such as negative ones being a potential outcome. 

Oh and a possible Archive that keeps track of scenes you've read and done. The gallery is nice for being able to see the pictures, but being able to read their corresponding posts would be even better. 

Enjoy the game a lot overall though :)

(+1)

Okay, I got a couple of ideas after the new update, one of which I think is essential.

The first (and most important) is having the name of the image at the bottom of the polaroid when you view it. 

Second is that every expedition capture should have a unique image, because that would be really cool.

Developer(+1)

I will definitely implement your first suggestion soon, that's a very good point.
I like the second suggestion as well, but it does involve a lot more work. It would take some time but I'll certainly consider it :)

(+1)

Fair enough, thank you!

(+1)

Some more ideas I had after playing 0.11 a bit (I'm day 80 and was somewhat inspired, as you might guess):

- Multiple modifiers, similar to the ones already present - positive and negative modifiers which you can activate before starting a game. So, a good one would be 'stoic' in which the girls take less HP loss from all sources, while a negative one would be 'picked over' which decreases the chance of finding something while exploring. Just some ideas, and it would be nice if you could have multiple active at once.

- TLC - An action when one of the characters is infected, which slows the HP loss.

- Some commentary from the characters (maybe below the option selection menu, see below) but also when describing actions. Like cleaning themselves, how nice it is to get rid of the cum. Also, other characters react to break ins other than the one being fucked. More dialogue in general.

-Resting should heal Raven slightly more than meditation does, so there's incentive to use it as well. 

- Darts should increase/decrease boredom less than reading does when there's only one person doing it.

- Medkit should heal multiple people when they use 'heal self' at the same time, because it's a big medkit

- Unique polaroids for whichever enemy fucked a girl while exploring.  If there's time.

- Girls have a small chance to find clothes for another girl if one is missing clothes.

- Even more events and general dialogue. I'd be happy to write some. Maybe you could ask players for suggestions? A discord server would be useful for this (amongst other things) too

- Ability to turn in-game music on or off.

- An indicator of which expeditions have been visited and are incomplete. Better yet, a progress thing to show how far along you are (so 4/5, for example. You could obscure the progress though, if you want to, with question marks, or 4/???, for example)

- Character or character ability to barricade the barricade beyond what other characters can. Either does it faster or can stack another layer of boards. 

- More regular female characters. Please, I don't like femboys or dickgirls. Or even just a graphics change to hide their male parts.

- (Better?) Repeatable expeditions, like to a shopping mall for food, a water tower for water, etc. Though these seem to exist in the game/are planned, some different ones would be cool. Maybe they could use the new 'capture' mechanic to a higher degree (as bandits would be more likely to protect this) so the player has to offset taking a weapon (protection from being captured) vs a backpack (more supplies but risk of being captured). 

- Survivor community. Though it's difficult to get to once unlocked (requiring an expedition to visit each time), you might be able to trade with a survivor community of more girls and some guys to trade resources and information. You can also unlock more expeditions and unique items from here by trading some items (eg: a stero, because that can be replaced.)

- Destroyed survivor community - a short but very valuable expedition, the survivor camp has been raided and destroyed by raiders, zombies, or whoever. There's many supplies and eventually a survivor.

- Instruction manual outside the game / in the menu. Can be accessed for information, and sections unlock as the player unlocks them (eg - 'how to rescue a character', when a character gets captured)

- Small Noticeboard - when found, it shows the player what character is assigned to what at a glance, without having to open the character menus, including while they're actually out of the cabin and marks if they're missing with a '???' Maybe pin it by the door? It might be superfluous but I think it'd be a cool addition.

- Characters should return from expeditions if they get fucked or encounter an obstacle, so there's no wasted time.

- Map gets little annotations or pins when new locations/expeditions are discovered. No real purpose, but it would be a nice detail.

- Very small chance for a tentacle monster to fuck whoever is fishing. I dunno, might be a nice touch.

- A thing that says "are you sure you want to overwrite?" when you click on a save, and override it. Happened to me a couple of times.

- Special event on Day 69. Like, come on, it's both a sex joke and the name of the game. 


Also a bug report:

- When playing the 'always raider' challenge, there weren't always raiders every evening.

- Scarlet doesn't have text (or if she does, it doesn't display) when masturbating with Juniper and Raven at the same time

- No 'hungry' text when the character is low food, but there is a 'thirsty' when the character is low water. Only applies sometimes.

- No scroll bar or ability for the 'rescue a character' instructions, as the bottom line or two is cut off

- Text bug when rescuing. Says 'rescued scarlet' when it was Juniper who was captured.

- Central hospital not marked as completed when it has been

- No text when going back to the central hospital for more medkits.

- No idea if it's a bug or just bad luck, but the trader offered nothing but food for water every time he came over. Maybe set it so he's more likely to offer what the player is shortest of?

- Research Lab remains available even after completed, and the last dialogue plays even if Amber is freed.

- Not sure if it's a bug or not, but late-game, masturbation need goes up fast

- Amber's dialogue is bugged. Sometimes it doesn't show, and one time it showed Raven's perspective of Raven x Amber masturbation.

- Sometimes nothing happens on an expedition. No reward, no text. Just wasted time.


I hope that this wasn't too long, and that some of it helps! I really like the new update and how it plays currently. 

(+2)

Hello.

I have a thought about new Challenges idea:

Higher Metabolism: faster hunger/thirst rate.

Empty Closet: Survivor cannot gain cloth when explore/experdition.

A version which can run on DX10? If that's at all possible?  I've recommended the game to a ton of my friends, but they keep saying that they can't run it due to the DX11 requirement. Not sure how common that is, but I think it'd make it so this branches out and gets more people onboard!

(+2)

Add record book and secret sex status record book for each character?

Record book records things like 

1. Number of items looted, 

2. Number of zombies killed, 

3. Number of humans killed, 

4. Number of bosses killed,

4. Number of first aid kit/antidote used?

Meanwhile secret sex status record book records: 

1. Number of lesbian sex engaged, 

2. Number of getting raped, 

3. Number of sexual encounters with zombies bandits and tentacles, 

4. Number of creampies received, 

5. Amount of semen received in womb, ass, mouth,

6. Number of days getting used as a meat toilet in captivity?

Only unlock Secret sex status record book in Day 69?