Very well presented, impressive effort for just one person. I love how the music was dynamic. I would have preferred if the hit box for the flying enemies was anywhere on the object, I might be wrong but it seemed like it was just the square in the middle? Particularly enjoyed the boss fight.
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Thank you! I'd love to improve the targeting, but I couldn't find a better solution and the clock was ticking.. ;) Right now, I'm using a sphere cast from the players camera to find the targets. But as the targets move further away from the camera, they are harder to target. I was looking for a way to calculate the boundaries on screen or something like that, but couldn't find anything useful.