Fun game! The presentation is pretty nice, and for a simple concept you fleshed it out a lot. At first, I was worried the 'powers' wouldn't be worth it since they take away your health, but you gain a lot more using them than you lose, so they feel very helpful. Also it is nice that your health is restored after each stage. It's also neat how each one is only attracted to its 'paired' opposite-- this is different from most other games in the jam, which makes it unique, and also gives it a specific type of fun frantic feel. However, the game is pretty repetitive-- I wish stages were more different from each other (for example-- having different layouts for the orange uncrossable border, or having special stage hazards like conveyor belts or bumpers.) I understand that might be a lot to ask for the time constraints of the jam, so it's not a big deal-- but I at least wish the game was harder so it felt less like a war of attrition. Overall, pretty fun and well polished for the timeframe! Good job!