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I think it's quite cool, personally. I certainly don't have anything so detailed.

Here's what I'm working on:

Skeleton Skin Modifier by xananax on Sketchfab

This is a fairly accurate skeleton (as far as proportions are concerned, not the exact shape of bones), very low-poly. The skull and teeth are classically modeled, but the rest is entirely made with the skin modifier (so very easy to customize).

I plan to use him for an anatomy study. I've begun placing muscles:


The muscles themselves are simply lines with skin modifier applied. I intend to put a mesh on top with shrinkwrap, and rig the muscles to deform correctly when the bones move. Just a fun project, I don't know if I'll finish.

This is bad ass!


Awesome. Great idea to study anatomy this way. Thumbs up!