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Cute pixel graphics, though the zombie noises kinda juxtaposed that. Since additional ammo barely (or never) spawned I never really bothered shooting, which is a shame because there was something good going on with the aiming then shooting mechanic.

Thanks for the feedback! Making a contrast between the pixel art and the sounds was intentional, but I'm not totally sure that they work well together. The idea really is to avoid shooting and do it just when extremely necessary, but if you never have to shoot, something is off :(