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The game starts really slowly (as in at the start it's really boring) and gets hard a little too quickly, but the idea is defenetly good. With some tweaking (shooting delay and a bit balanced gameplay) it could be perfect.

Yeah, I totally get that lol.  I realized how crazy the difficulty curve got after a few hundred points, and I'm going back and fixing it.  I plan to work on this game and put in different levels, and a way to eventually "win" the game instead of just going until you die.

Thanks for playing by the way!  What did you mean by shooting delay though?  Like, a timed delay in button press to laser fire?

By delay I meant a time constraint, like you have to wait 0.2 seconds before the next bullet fires, so it will be still relatively fast, but not potentially game breaking fast. Oh and while you're at it, instead of pressing the button how about keping it pressed for firing? These two together should give a confortable feeling for shooting.