Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks for playing and for the feedback. Yeah I did that intentionally to try to show the "weight" of the robot but I can also see how it can be a bit irritating because of course one would expect a sense of "weightlessness" ina  platformer. And I wanted soo much to syncranize the health a bit better to the mechanics but I ran out of time as many people probably did lol.

(+1)

Ah ok, that makes sense, that feeling of weight I think is really hard to properly achieve, there's a fine balance between impactful and clunky, a mix of gameplay, sound, effects, and perhaps some camera shake. and yea never enough time haha, so many thing I wanted to add or change while scraping the submission deadline XD