A cool idea, but limited in its excecution: hitbox issues aside (making the knight sometimes not jump), I feel an issue with the level design is that you often don't actually need to navigate both characters at the same time- you just kill the dragon first, then escape, instead of it being a simultaneous navigation problem. Still a fun idea though.
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PrincessKnightDragon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4706 | 1.714 | 2.300 |
Presentation | #4861 | 1.714 | 2.300 |
Overall | #5010 | 1.689 | 2.267 |
Originality | #5206 | 1.640 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Princess and Knight are joined together in movement
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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