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Thanks. Yeah, we scoped too big on this and should have looked at getting a few others to playtest some more (and setting up how to achieve that).  I just used hit and run tactics. Dash in, hit, dash out. Rinse and repeat :P. Well, until you get to the nightmares in the inner city area. Definitely my first time programming the tactics and creating my own sprites. Took my animation expertise in there, but I'm still a noob in the programming side. Next time I do combat that is somewhat like this, I have learned a lot (like events in animation to call on functions. I figured that out the day before it was due...AHAHAHAHA!