This hurt my brain in a good way. Mechanics were a lot of fun to play around with as well!
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Mushroom Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cohesion | #8 | 4.000 | 4.000 |
Visuals | #10 | 4.000 | 4.000 |
Genre Incompatibility | #15 | 3.625 | 3.625 |
Overall | #19 | 3.625 | 3.625 |
Audio | #22 | 3.250 | 3.250 |
Theme | #35 | 2.875 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Chosen genres
FPS + Card game
What was the size of your team?
1
How did you incorporate the theme?
Re-rolling and re-using your cards and abilities are a central mechanic to the game!
Resources used
Music from Bensound and Kevin MacLeod. I also used a character controller I made from beore the jam started, then heavily modified it. Finally, the script which makes the dice and the book hover was also made before the jam.
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