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Welcome to game jamming on itch! It's a lot of fun! I enjoy the constraints (that give me something to shoot for) and deadlines (that make me actually do it sometimes.) I am not even sure how I hit on my idea but I had a cover and the game mostly figured out in a text file for the last uh... month maybe. This past couple days was just checking to make sure it would work in numbers (I think it does? Maybe????) and my final nemesis: LISTS OF THINGS. You say to yourself "oh yeah, sure, I'll write 52 prompts, it'll be fine!" But then you gotta actually do it.

I didn't have an idea for a few days, then it clicked and I had to jot some ideas down on a notecard in a flurry. I definitely had a lull where I was like, "Who needs to write? Let's look at fonts." Those parts of the game need doing also, so it's not a waste of time.

I hope I did community copies correctly. We shall see!